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1992-11-13
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DSEdit - Character Editor for Dark Savant
Version 1.0, November 11, 1992
Copyright (C) 1992 Ted Stephens
Disclaimer:
This utility is not warranted to do anything at all. It is
provided "as-is" only, with no other warranties expressed or
implied. It may or may not perform according to the specs below.
Use this utility solely at your own risk.
IN NO EVENT WILL I BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING
ANY LOST PROFITS, LOST SAVINGS OR OTHER INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF YOUR USE OR INABILITY TO USE
THE PROGRAM, OR FOR ANY CLAIM BY ANY OTHER PARTY.
License:
DSEdit is provided as freeware. There is are no restrictions on
its use, except that it may not be sold or distributed on a
commercial basis or with a commercial package, nor may it be
distributed in any modified form, nor may it be distributed
without this license notice and documentation file. The author
reserves all rights to the source code and executable code.
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DSEdit - Character Editor for Dark Savant
Version 1.0, November 11, 1992
Copyright (C) 1992 Ted Stephens
DSEdit will allow you to edit your save game party.
USAGE: DSEdit <filename.ext>
Field movements are as follows.
<Tab> Next field
<BackTab> Previous field
<Arrow Keys> Moves direction of arrows
<CtrlPgUp> Previous character
<CtrlPgDn> Next character
<CtrlEnter> Exit editor with saving prompt
Spell Picklists
Press <F2> for a list of spell
Known spells will be selected
To add or remove spells press the space bar
Press <Enter> to exit and save
Press <ESC> to exit NO save
Item Picklists
Press <F2> for list of items
Press <F3> for usage count
Select item then press <Enter>
Press <ESC> to exit NO save
Item Count Window
Press <ESC> to exit NO save
Press <CtrlEnter> to exit and save changes
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DSEdit - Character Editor for Dark Savant
Version 1.0, November 11, 1992
Copyright (C) 1992 Ted Stephens
Limitations:
I did not figure out how to get the pictures to match
the items added. The work around this is to drop the
items in the game then pick them back up. The game
will assign the correct picture to the items.
Extras:
Notes:
Thanks to W.F. Peterson for his character record layout
and C source code with the skills, spell, professions,
races and logic to decode the spell storage. Written
in Borland Pascal with routines from Object
Professional. Source code is free for the asking.
Revisions:
1.0 November 11, 1992 Initial release.
1.1 November 13, 1992 Update
Fixed bug in hit points, stamina points not being saved
Add Alt-D to delete an item
Add a help message to count window
Change logic to set all characters to Max at startup
Credits:
Borland Pascal is a registered trademark of Borland
International.
Object Professional is a registered trademark of TurboPower
Software.
Author:
Send all comments, bugs, etc. to:
Ted Stephens Home Phone (614)-793-2296
2980 Sawdust Ln. Work Phone (614)-276-5000
Dublin, OH 43017 CIS 76515,3433
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